
If you’ve ever seen Jet Li’s The One (2001), then it’s a bit like that. When one dies, not only does it have potentially catastrophic magical implications for the immediate area (as shown on the below exclusive preview of the Dragon Death Throes table), but a dragon can essentially absorb its own “echoes” to coalesce into a greatwyrm. And, like Loki or any other character from the Marvel Cinematic Universe, multiple iterations of the same dragon exist in every Material Plane. Nikki Dawes / Wizards of the CoastĪ new “Dragon Echo” feature - among many other details in the new book - will give dragons the amount of awe-inspiring power that they deserve.ĭragons are intrinsically linked to the very fabric of creation. In many ways, it feels like something the game has lost touch with as of late.įizban the Fabulous is here to tell you all about dragons.

It may seem silly to point out that dragons are so foundational to a game called Dungeons & Dragons, but the more you come to understand the lore, the more that begins to feel like an understatement. Even character races like the Elves originally hail from elsewhere. Many of the game’s deadliest enemies, like the Beholder, come from other planes. The Material Plane refers to the physical multiverse in which almost all D&D adventures take place.

“That’s why they’re found in some form on every world, and it’s why they’re important enough to be in the name of the game.” “It’s about establishing dragons fundamentally as creatures that are uniquely native to the Material Plane,” Wyatt says. The book’s Lead Designer James Wyatt tells Inverse that Fizban’s book is essentially a “neat-and-tidy unified theory of dragonkind in myth form.” It finally reveals the story of the First World and how dragons were involved in the creation of the multiverse as we’ve come to understand it. In this exclusive preview image, Fizban has tips for role-playing as both a dragon and a human.
